Monday, 26 August 2013
Moooo!
I'm currently dragging with my other projects, but for a change, here's my latest LudumDare entry: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=717
Wednesday, 7 August 2013
discouraged
Pro: I finally got a look which I like
Contra: about twice as many draws, plunging my frame rate :/
Back to the drawing board. I still hope I can finish this before the next LudumDare o.O
before: not glowing and hardly a difference to the 'unsolved' look
bubbly! looks like gummi bears! glowing! but crappy framerate :P
Contra: about twice as many draws, plunging my frame rate :/
Back to the drawing board. I still hope I can finish this before the next LudumDare o.O
before: not glowing and hardly a difference to the 'unsolved' look
bubbly! looks like gummi bears! glowing! but crappy framerate :P
Saturday, 27 July 2013
Progress
As the developer portal is back, I can finally test on device!
Thursday, 25 July 2013
Progress
Day 3 or 4? I lost count. Uh, and I like Vine :D
Quadriangles v2.0, progress day 3 or 4? I lost count https://t.co/qx9BulpVFN
— pythong (@pythong) July 25, 2013
Tuesday, 23 July 2013
Challenge accepted!
The Task: creating three polished games and submit them to the Apple App Store by the end of the year (2013)
The Ante: Nothing but pride. The loser will be laughed at
The Official Start: July 21th 2013. Divide your time as it befits you. Personally, I work on my 'day job' 8-9 hours a day, leaving just a small window to do stuff, but so what
The Current Competitors:
jlnr
pythong (that's me! ^^)
<your name here?>
The current process:
Monday, Day 1: scribbled polished version of an old app/idea on a sheet of paper and feeling very confident
Tuesday, Day 2: started creating an own font! (Yes, I'm that ambituous)
The Ante: Nothing but pride. The loser will be laughed at
The Official Start: July 21th 2013. Divide your time as it befits you. Personally, I work on my 'day job' 8-9 hours a day, leaving just a small window to do stuff, but so what
The Current Competitors:
jlnr
pythong (that's me! ^^)
<your name here?>
The current process:
Monday, Day 1: scribbled polished version of an old app/idea on a sheet of paper and feeling very confident
Tuesday, Day 2: started creating an own font! (Yes, I'm that ambituous)
Saturday, 29 June 2013
RIP BlackBerry PlayBook
If you haven't heard it yet, there will be no BB10 for BlackBerry PlayBook.
I't finally time to move on...
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