Monday, 5 July 2021

I know, this blog seems dead, and there are several reasons for that:

1. I became a dad and don't have much time anymore

2. my private app dev got less and less due to changing diapers and stuff

3. in order to live my creativity, I had to change to something which I can do in smaller steps. When I want to code, I need to be in the "tunnel", and getting there is not so trivial that I can do that consistently within a few minutes

So, this is what I've been doing:

I restarted my Youtube account around August last year with around 1.5K subscribers, and right now it looks nice :) 

Like my stupid stuff! ;)

Saturday, 4 January 2020

Flatlining?

Is this blog dead or what.

There's been happening a lot in my life which prevented me from creating apps privately. Since the last post I found a new job, got married, got a child, and basically had no time anymore to make apps or post stuff.

Blah blah blah :)

Accordingly, I recently started doing GameJams again, but the results were rather frustrating. I'm not on the same level anymore as I was before. I must have gotten rusty.

Therefore!
As my new years resolution for 2020!
I want to create another app!

See you next year! ;)

Saturday, 14 March 2015

Status Update! Trying out Unity Ads

First post of 2015!

I got 3 new apps in the store for 2015 already, as you can see on my 'My Games' page

Also, I'm currently testing Unity Ads with Videos. Let's see how this will go. In fact, even if you don't need anything Unity-related, just register yourself on the Unity-Site (if you haven't already), go over to http://unityads.unity3d.com/ , login and download the framework/lib you need (iOS respectively android)
Other than that, it's just a few lines of code, and voila! you get your video ads

On the other hand: Though my app has been in the store for some time, it didn't really generate revenue :/
Meh.

Thursday, 4 December 2014

Strike 1! Strike 2! Aaaaaand Stri...NO HE HITS!!!

Hihi ^^
This app was made for my brother XD And it is also officially my first Unity App which made it into a store :D I present to you:

SEX POSITION TIMER


Yes, it is EXACTLY what it sounds like ;)

I made this 'app' over the course of a week, after work. I wasn't very productive at first, because I kept giggling when I animated the first few positions (yes, ANIMATED ;) ). The models were made in blender, and the animation itself as well. Then I made a simple construct in Unity, and it was ready to go! So I exported it to XCode, compiled it and uploaded it to the iOS App Store - but it was Saturday, I went out to grab some food, and when I came back I thought: hey, it's Unity, why not compile it for Android as well? ^^

I didn't have a Google Play Account at that time yet, but the balance on my credit card was still enough to make me an Android dev, so I paid the 25 bucks, compiled for Android, and uploaded it there as well. Half an hour later (!), this:


STRIKE ONE! Hihi, well, I thought it may happen. But I even took out the sounds! :D And made the models super abstract! :D But it didn't matter.

I still didn't want to give up, so I compiled for BlackBerry as well. It wouldn't become a 3 out of 3 anymore, but 2 out of 3 was still possible, even 1/3 would be good ^^

Then a long time nothing. 2 weeks later, this:

STRIKE TWO! At least, Apple's explanation is that they already have enough apps like that :v

Well, I also assumed this would happen. And then, this:


Hey! That sounded different! :D A chance! STILL A CHANCE to hit the ball out of the park! Needless to say, I fixed what they wanted me to, and now I can 'proudly' show you this screenshot:


Hahahahahahahahahahahahahahaahahahahahahaaa ^^
I made a sex app :D
And it's on BlackBerry :D

Normally, I'd say 'Go get it, it's free', but this one is a paid app ;) Sorry ^^
Hihi. I'm having fun ^^

Friday, 21 November 2014

October challenge completed!

Zoom In 1 Word has officially finished the October Challenge 2014 successfully!
As you can see in the image, this months totals has exceeded 1 USD! Yayyy! And it ‘only’ took 20 days :v
On a side note: iAds suck :D I made two other games in the meantime, selling them for $0.99 each, and both made more than this game already ;)
If you wanna check it out, it’s available in the Apple App Store (iPad & iPhone), and it’s free. For more info, see my LudumDare October challenge entry http://ludumdare.com/compo/october-challenge-2014/?action=preview&uid=717

Now just a few more months and I can finally buy a hotdog with my money! :D


Thursday, 6 November 2014

New App + LudumDare October Challenge!



Another two apps that made it to the store! The big Eye is my October challenge entry, and the other one another mini app which can make you feel stupid :)


Zoom In 1 Word! Can you guess the enlarged image?

How good can you recognize food, animals and things? With Zoom In 1 Word you can test yourself! Try to guess what is shown in the image, select the letters in the correct order and solve the puzzle!

And for the extra fun: Play together with family and friends!

Have fun!











I Hate Clocks. So much. Don't you hate them too? 

This app will make you hate them even more. With this app you can either become raging mad unable to figure out what the right time is to become mad, train yourself to get a lot better to read a clock no matter if you're in Hong Kong, New York or London, or start crying, thinking your final hours have come :) 

Are you up to the challenge?

Thursday, 2 October 2014

I joined onegameamonth

If you've been around LudumDare for a while, Christer Kaitila aka McFunkyPants shouldn't be unknown to you. A while ago, he created the page http://www.onegameamonth.com/, and as you can probably imagine, that's exactly what the name stands for!

And well, I joined! ;) http://www.onegameamonth.com/pythong

Hopefully this keeps me a bit more organized than I am now ^^